﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SLG.Domain.Entities
{
    public class T_Hero
    {
        public int UserId { get; set; }

        public int ServerId { get; set; }

        public Guid Id { get; set; }

        public Guid CityId { get; set; }

        public Guid KingdomId { get; set; }

        public string Name { get; set; }

        public string Avatar { get; set; }

        public int Level { get; set; }

        public int Experience { get; set; }

        public int Gender { get; set; }

        public int Status { get; set; }

        public DateTime CreatedTime { get; set; }

        public int Rank { get; set; }
    }
}
